Monikers

A dumb party game that respects your intelligence.

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Add the game Monikers to your collection!

Goal

Get your team to guess the name on your card.

Number of Players

4 - 16 Players (Split into teams)

Time to Play

30 to 60 minutes

Rapid Rules

General Play

  1. Deal all players 6 cards. Each player will choose 3 and add them to the play deck.
  2. Choose a team to guess first and pick a clue giver.
  3. Set a timer for 60 seconds and the clue giver will draw a card from the play deck and try to get their team to guess what is on the card.
  4. In this first round, words, gestures, and sounds that do not include the name itself are allowed.
  5. After each correct guess, or if the clue giver wants to skip a card, until the timer is up the clue giver will pick a new card from the play deck to get their team to guess it.
  6. When the timer runs out record how many cards the team guessed correctly to score.
  7. If any cards were skipped, add them back to the play deck and shuffle.
  8. The next team gets to guess. Repeat steps 3 - 8 for this next team.
  9. Go back and forth between teams until all cards in the play deck have been guessed.
  10. Shuffle all of the cards back into the play deck and start round two, repeating steps 3 - 10 except now only a single word clue may be given for each card.
  11. After completing the deck again, repeat step 11 and play steps 3 - 10 for round three, except now only gestures are allowed.

Winning and Losing